Has anyone had any success playing asynchronous games with Roll20? Or is it primarily for "live" games. It looks fantastic for that, but I'm trying to determine if it can be a replacement for play-by-post games.
I looks like a player can enter the game without the DM being there, say what he/she wants to do, roll dice, etc etc. And then the DM can come in and check what the players did, update the map, and so forth.
I think it may just work, or am I missing something?